HELLO I'M BRANDON
3D ARTIST
ABOUT ME
ABOUT
WHAT I'VE DONE
WHAT I DO AND WHERE I'M GOING
I am currently living in Indiana for my studies at IUPUI. During my free-time I enjoy researching new advances in technology such as in augmented & virtual reality and seeking new experiences with different programs. I may implement the them to create an artistic scene or masterpiece as a whole. As an occassional hobby I may also study philosophy in my free-time as well.
As a child, I first began to be allured by the potential of 3D work through film and game. High School was the time in my life when I first started pursuing this fascination into a potential career. Since then, I have been studying at IUPUI School of Informatics and Computing to achieve a Bachelor’s Degree with a focus on 3D Character Design for Game and Film.
I can create characters for both game and film and I am always seeking for ideas on what new styles I can add to my 3D work. What I will be doing is my senior project for next semester involving an augmented reality music discovery app. I will be practicing coding and design for this project involving 3D and 2D aspects of functionality.
A recent small test project with 3D printing. The material is translucent red plastic.
Watch the App in action via the link! https://drive.google.com/open?id=0B1acHznjw2oSdEpCaGpNUElBZms
Basic poses and animation of a cartoon character.
Includes the following in practice: modeling, unwrapping, texturing, rigging, animating, lighting. A turntable is in the vimeo link.
I experimented with textures using global illumination and caustics for additional lighting using Mental Ray in Maya 2016.
I used a free to use model and textured it myself using mental ray textures. http://tf3dm.com/3d-model/lamborghini-aventador-42591.html (Vimeo Turn-table in link)
Mental Ray render involving sub-surface scattering such as when light shines through one's ears or hand.
This is a glass texture exercise minus caustics using Mental Ray.
A small map I created using free assets from the Unreal Engine 4 market.